ASUCD Matcha Shirt

ASUCD

Matcha Shirt

ASUCD (Associated Students of the University of California, Davis) planned a series of quarterly student giveaway t-shirts centered around relatable UC Davis student experiences. I designed one of the shirts with a focus on humor, wearability, and strong typographic hierarchy while working within strict screen-printing and brand constraints.


Role: Graphic Designer
Tools: Illustrator
Timeline: 5 weeks

ASUCD (Associated Students of the University of California, Davis) planned a series of quarterly student giveaway t-shirts centered around relatable UC Davis student experiences. I designed one of the shirts with a focus on humor, wearability, and strong typographic hierarchy while working within strict screen-printing and brand constraints.


Role: Graphic Designer
Tools: Illustrator
Timeline: 5 weeks

Executive Summary

Campus merchandise often struggles to balance visual appeal with production limitations. Many giveaway items feel generic, leading to low engagement and limited long-term use.


This project focused on designing a UC Davis giveaway t-shirt that feels intentional, culturally relevant, and wearable — while adhering to strict screen-printing and brand constraints. Instead of prioritizing purely aesthetic visuals, the design process emphasized clarity, audience connection, and real-world feasibility.


I approached this project as both a visual and strategic challenge, exploring how thoughtful design decisions can elevate everyday merchandise into something students genuinely connect with.


Role: Graphic Designer (Visual Design, Illustration, Layout)
Timeline: Concept → Final Production Design
Tools: Illustrator, Typography, Layout Design

Campus merchandise often struggles to balance visual appeal with production limitations. Many giveaway items feel generic, leading to low engagement and limited long-term use.


This project focused on designing a UC Davis giveaway t-shirt that feels intentional, culturally relevant, and wearable — while adhering to strict screen-printing and brand constraints. Instead of prioritizing purely aesthetic visuals, the design process emphasized clarity, audience connection, and real-world feasibility.


I approached this project as both a visual and strategic challenge, exploring how thoughtful design decisions can elevate everyday merchandise into something students genuinely connect with.


Role: Graphic Designer (Visual Design, Illustration, Layout)
Timeline: Concept → Final Production Design
Tools: Illustrator, Typography, Layout Design

Problem

Campus giveaway merchandise often feels:

  • generic and forgettable

  • visually cluttered or overly simple

  • disconnected from student culture


At the same time, designs must operate within strict constraints:

  • limited color palettes (screen printing)

  • cost and production limitations

  • adherence to university branding


This creates a tension between creative expression and feasibility, often resulting in designs that lack impact.

Campus giveaway merchandise often feels:

  • generic and forgettable

  • visually cluttered or overly simple

  • disconnected from student culture


At the same time, designs must operate within strict constraints:

  • limited color palettes (screen printing)

  • cost and production limitations

  • adherence to university branding


This creates a tension between creative expression and feasibility, often resulting in designs that lack impact.

Opportunity

What if campus merchandise felt intentional and desirable rather than disposable?

This project explores how design can:

  • reflect student culture in a subtle, relatable way

  • remain visually strong within production limits

  • prioritize wearability over novelty

The goal was to create something students would choose to wear, not just receive.

What if campus merchandise felt intentional and desirable rather than disposable?

This project explores how design can:

  • reflect student culture in a subtle, relatable way

  • remain visually strong within production limits

  • prioritize wearability over novelty

The goal was to create something students would choose to wear, not just receive.

Target Audience

UC Davis students
Campus event attendees
College students engaging with ASUCD initiatives


These users value:

  • clean, wearable designs

  • subtle expression over loud graphics

  • pieces that feel personal rather than promotional

Design Goals

Create a visually appealing and wearable t-shirt
Work within screen-printing and cost constraints
Align with ASUCD brand standards
Reflect UC Davis student culture
Balance simplicity with personality


Success would look like:

  • a design students feel comfortable wearing regularly

  • clear, readable visuals at different scales

  • strong visual identity despite limited colors

Research & Insights

This project was informed by:

  • observation of campus merchandise trends

  • personal experience as a UC Davis student

  • understanding of screen-printing constraints


Key Insights

Students prefer minimal but expressive designs
Overly complex graphics lose clarity in print
Humor and relatability increase engagement
Wearability matters more than visual complexity
Simple, intentional design often feels more premium

This project was informed by:

  • observation of campus merchandise trends

  • personal experience as a UC Davis student

  • understanding of screen-printing constraints


Key Insights

Students prefer minimal but expressive designs
Overly complex graphics lose clarity in print
Humor and relatability increase engagement
Wearability matters more than visual complexity
Simple, intentional design often feels more premium

Concept Evolution

Early concepts explored more detailed and decorative directions.
However, iteration revealed that complexity reduced both clarity and wearability.


The design evolved toward:

  • cleaner compositions

  • stronger typography

  • simplified visual elements

This shift allowed the design to feel more intentional, modern, and adaptable.

Design Decisions

Working Within Constraints

A limited color palette was used to meet screen-printing requirements while maintaining visual impact.

Typography & Layout

Bold, readable typography ensures clarity from a distance and strengthens visual hierarchy.

Visual Balance

Elements were intentionally simplified to avoid overcrowding and maintain focus.

Cultural Relevance

Subtle references and tone were used to connect with UC Davis students without feeling forced or overly branded.


Visual Identity

Design Tone

Clean
Playful
Subtle
Approachable

Design Philosophy

Instead of loud or overly branded merchandise, this project focuses on understated design that integrates into everyday wear.

The goal was to create something that feels:

  • natural

  • wearable

  • quietly expressive

Design Tone

Clean
Playful
Subtle
Approachable

Design Philosophy

Instead of loud or overly branded merchandise, this project focuses on understated design that integrates into everyday wear.

The goal was to create something that feels:

  • natural

  • wearable

  • quietly expressive

Challenges During Design

The primary challenge was balancing:

  • creative expression

  • production limitations

Other challenges included:

  • simplifying without losing personality

  • maintaining clarity with limited colors

  • designing for both close-up detail and distance readability

The primary challenge was balancing:

  • creative expression

  • production limitations

Other challenges included:

  • simplifying without losing personality

  • maintaining clarity with limited colors

  • designing for both close-up detail and distance readability

Outcomes & Learning

Through this project, I learned:

  • constraints can strengthen design decisions

  • simplicity often creates stronger impact

  • designing for real-world production requires intentional trade-offs

  • audience relevance is as important as visual quality

This project reinforced the importance of designing not just for aesthetics, but for context, usability, and longevity.

Through this project, I learned:

  • constraints can strengthen design decisions

  • simplicity often creates stronger impact

  • designing for real-world production requires intentional trade-offs

  • audience relevance is as important as visual quality

This project reinforced the importance of designing not just for aesthetics, but for context, usability, and longevity.

Role & Skills Demonstrated

This project demonstrates readiness for roles including:
Graphic Designer
Visual Designer
Brand Designer
Production-Aware Designer

This project demonstrates readiness for roles including:
Graphic Designer
Visual Designer
Brand Designer
Production-Aware Designer